Announces CUNY’s First-Ever Game Design Bachelor’s Degree With $2 Million Investment
Introduces NYC’s First-Ever Game Development Industry Council
New York City Mayor Eric Adams today took steps to transform the city into a global hub for the digital games industry by announcing that the City University of New York (CUNY) is creating and funding a Bachelor’s Degree program in Digital Game Design at City College of New York (CCNY). The creation of the gaming design degree is expected to drive inclusive growth by providing college students a public and affordable option for careers in the rapidly growing digital games industry and related fields. The Mayor’s Office of Media and Entertainment (MOME) has partnered with City College to offer the first-ever degree. Making New York City a leading hub for digital game development was a vital piece of Mayor Adams’s “Rebuild, Renew, Reinvent: A Blueprint for New York City’s Economic Recovery,” announced in March.
Mayor Adams — joined by Deputy Mayor for Economic and Workforce Development Maria Torres-Springer, MOME, and members of New York City’s digital games community — also today introduced the first-ever Game Development Industry Council, created to advise the city’s policies and programs in the games development sector.
“New York City has always been the center of innovation, but it is time that New York City level up and finally became a leader in the digital gaming space,” said Mayor Adams. “It’s time to take advantage of all the talent we have here in New York by investing in the future of gaming. This $2 million investment will help us reach more than 1,000 students over the next three years and diversify the gaming field. This is how we get stuff done for our young people and for New York City!”
“With these announcements today, this administration affirms its commitment to New York City’s digital games industry, a sector that plays a major role in our city’s economy, supporting 7,600 jobs, $762 million in wages, and $2 billion in economic output,” said Deputy Mayor of Economic and Workforce Development Maria Torres-Springer. “Our new industry council will inform future economic development and inclusion efforts, while our partnership with CUNY will provide New York City students a strategic pathway to careers in these fields. This is a milestone moment in this city’s mission to drive inclusive growth and write the next chapter for New York City’s tech sector.”
“The creation of the city’s first-ever Bachelor’s Degree program in game design, coupled with a pipeline to career and workforce development, is a holistic approach to equip New Yorkers with the necessary tools to join and transform the gaming industry,” said Deputy Mayor of Strategic Initiatives Sheena Wright. “I am thrilled for today’s announcement and for the cross-sector partnership that taps into New York City’s innovators, entrepreneurs, and creative minds by providing a space for them to succeed.”
“We are proud to announce the CUNY Game Design Bachelor Program at City College and the city’s first-ever digital games industry council as part of the ‘Blueprint for New York City’s Economic Recovery,’” said MOME Commissioner Anne del Castillo. “By cultivating local talent at City College and working with industry leaders to identify growth opportunities in this sector, we are making strides to establish New York City as a hub for digital games development that builds on the strength of our city’s creativity, education, and technology.”
“We’re grateful that the Mayor’s Office for Media and Entertainment is supporting the development of a digital games program at CCNY,” said City College President Vincent Boudreau. “Young people in our communities, growing up in an environment where gaming and digital consumer skills are ubiquitous, are exquisitely prepared to make gaming a pathway to solid careers for themselves and supporting economic development for the city. Moving from gaming competition to technology-driven aspects of design and game development, this program should introduce whole communities of young people to one of our most dynamic economic sectors. We’re grateful, too, to have built this program in collaboration with partners like Urban Arts, Hostos Community College, and the Harlem Gallery of Science.”
Mayor Adams was joined at CUNY’s City College campus by NYXL’s NY Excelsior Team, winners of two season conference titles in the Overwatch League. The team named Mayor Adams an honorary member in celebration of NYXL’s recent announcement of their Young Creator’s Program. The Young Creator’s Program provides 10 $50,000 fellowships to the next generation of integrated content developers. Applications for the NYXL Project can be found online.
Today’s two announcements come as the digital games industry was projected to reach upwards of $180 billion in global sales in 2021. The first-ever New York City Digital Games Industry Economic Impact Report, released in 2021, underscored the digital game industry’s significance and contribution, specifically to New York City’s economy — supporting 7,600 jobs, $762 million in wages, and $2 billion in economic output.
In total, MOME will be making a $2 million investment in CUNY’s Career Pathways program, which includes funding towards the digital game design Bachelor’s Degree, designed to reach over 1,000 students over the next three years and aimed at increasing diversity and equity in the digital gaming field. This holistic program creates a pathway from high school to the digital gaming industry through a collaboration with Urban Arts — using their rigorous curricula and evidence-based pedagogical approach — as well as the Harlem Gallery of Science. This new funding will expand outreach to new high school youth from Title I schools for post-secondary programs and careers in game design and other tech fields.
Additionally, the program’s industry partnerships will cultivate young talent among CCNY students and develop the skills and experiences sought by the industry — through internships, mentorships, college events, and eSports sponsorships. CUNY’s Career Pathways program will also guide transitions for students in the Hostos Community College Associates Degree Digital Games Program to a four-year Bachelor’s Degree program in digital game design and creative arts at CCNY by 2024.
Interested students may begin the process towards a degree in digital games by applying to the Hostos Digital Game Design Program online.
Members of the Game Development Industry Council will advise the city’s production policies and programs in the digital games sector and is made up of various leaders of New York City’s digital games sector:
- Omar Shakir, game director, Avalanche Studios
- Juno Morrow, assistant professor game design, CUNY Hostos Community College
- Rudy Blanco, director of gaming and entrepreneurship, Dreamyard; and founder, Bronx Gaming Network
- Kyra Wills-Umdenstock, CEO, EGD Collective
- Brian Carr, designer; co-organizer, Game Developers of Color Expo
- Cat Small, co-organizer, Game Developers of Color Expo
- Susanna Pollack, president, Games for Change
- Mitu Khandaker, assistant professor, New York University (NYU); and co-founder, Glow Up Games
- Stan Altman, president, Harlem Gallery of Science Founder & CCNY Professor
- Gabo Arora, founder and CEO, Lightshed
- Tammy Levine, head of gaming ecosystem engagement at Xbox, Microsoft
- Josh Reynolds, director, modern workplace, U.S. education east, Microsoft
- Harold Goldberg, president, New York Video Game Critics Circle
- Naomi Clark, department chair, NYU Game Center
- Mitchell Smith, chief content officer, NYXL
- David Grijns, studio head, People Can Fly/Liquid Swords
- Gary Conti, director, education and industry outreach, Rockstar Games
- Alan Lewis, vice president, corporate communications and public affairs, Take-Two Interactive
- Sam Kennedy, CEO, Tigertron
- Asi Burak, chairman, Games for Change; chief business officer, Tilting Point
- Philip Courtney, CEO, Urban Arts
- Sarah Denby, senior account executive, Zynga
“The city’s investment in CUNY's Career Pathways Program is an important step in making New York City a new mecca for the digital games industry, as education and professional development are key stepping stones to ensuring long-term careers within this thriving, multibillion-dollar sector,” said Asi Burak, chief business officer, Tilting Point; chairman, Games for Change; and member, Digital Games Industry Council. “It is also great to see the formation of the Digital Games Industry Council, which I enthusiastically agreed to join, as we continue to support and grow the games industry in New York City!”